text on drawing
When a project is developed it quickly expands and gets complex. I use drawing to expose the essence of a project. Hand-drawn sketches gives the distance needed, and prevents the dogma of rationality, and prevent the loss of information. Drawing can be a way of getting quick results. A design process can be quite long and then its good to have a way to quickly express.

Drawing is a useful tool to the development of products and research, but it can also be to draw for it own sake or to understand a certain feeling or emotional state with my mind. Anything can work in a drawing.

Drawing is a part of the design process, its much like creating mock-ups. With drawings and mock-ups there is uncertainty. There are a lot of things that are not precise and a general character emerges. Sometimes 3D drawings and virtual things tend to make you focus on detail, which does not have so much importance.

Drawing is raw and pure, it has no meaning other than what you see. There are two types of drawing, 2d drawing which are very clearly dedicated to research around the question of object. The other is to draw more intimate. Its not a question of design. Not a research for an object.

When drawing by hand you get a kind of miss-reality which used to be reality before but now we got to much usage of computer modelling and computer images. Which makes that reality always kind of complete, but when you draw you cant be as clear as a computer, and then somethimes information that is disappearing inside the drawing are also mentioning what should disappear inside a project.

Nathalie Du Pasquier:

“Today, artists tend to work like designers, producing multiples, having their works made by a third person. They need to find sponsors, money, to spend time in communication. And designers create things they tend to build themselves; nowadays, they’re like artists, or rock stars,” she says. “Who cares about the difference? With the Internet, nobody would know if you were a dog!”
sigve knutson